Square Enix Crowned Metacritic's Best Publisher of 2025, Driven by Remasters and Remakes
Metacritic has unveiled its ranking of the top video game publishers for 2025, based on critical reception of games released throughout the year. For the first time in sixteen years since the inception of this annual list, Square Enix has claimed the coveted top spot.
Square Enix achieved an impressive average Metascore of 84 across nine titles released during the year, all of which received positive critical acclaim. A standout title was Final Fantasy VII Rebirth for PC, which garnered an outstanding average score of 90.
A significant factor in Square Enix's success was the strong performance of its remasters and remakes of beloved classics. These included Dragon Quest I & II HD-2D Remake and Final Fantasy Tactics: The Ivalice Chronicles, both earning an average of 88, alongside SaGa Frontier 2 Remastered, which scored 81.
How Metacritic Ranks Publishers and the Top 10 for 2025
Metacritic's ranking system evaluates publishers based on four key criteria: their average annual Metascore, the percentage of games receiving positive reviews, the percentage with negative reviews, and the number of "excellent" productions (those with a score of 90 or higher).
Applying these criteria, Square Enix secured the leading position with 330.5 points. They were closely followed by Gamirror Games (formerly Gamera Games), a publisher known for quality low-budget productions, with 322.4 points. Capcom rounded out the top three with an average Metascore of 83 and 322.2 points.
Below is the full top 10 list:
- Square Enix - 330.5 points - 84 average
- Gamirror Games - 322.4 points - 82 average
- Capcom - 322.2 points - 83 average
- Thunderful - 306.8 points - 78 average
- Microsoft - 305.7 points - 80 average
- Take-Two - 304.0 points - 79 average
- Sega - 303.9 points - 80 average
- Electronic Arts - 302.9 points - 79 average
- Dotemu - 302.2 points - 81 average
- Raw Fury - 301.0 points - 79 average
Fresh materials — Gaming News
Onimusha: Way of the Sword - Three Hours of Play Convince Us: Capcom's Return is Ready to Strike
We had the chance to play Onimusha: Way of the Sword for three hours in Milan. Here are our impressions of the combat, story, and bosses in Capcom's new title. Our three-hour hands-on experience with Onimusha: Way of the Sword in Milan has left us with a strong impression: Capcom's highly

What Battlefield 6 Season 4 Gets Right About Returning Players
Live-service games often struggle to give lapsed players compelling reasons to return. Beyond a new battle pass, a few skins, or a short, familiar event, it's rare for a game to truly convince someone to reinstall after an extended break. Battlefield 6's Season 4, however, adopts a more effectiv

Actor Alex Jordan on Warhammer, Fantasy's Reign, and Warhammer 40K: Dawn of War IV as a Dream Project
As the Warhammer universe continues its expansion, its rich narratives and vast content are captivating more individuals. The highly anticipated real-time strategy game, Warhammer 40,000: Dawn of War IV, is poised to be a significant addition to this legacy. The Dawn of War series has bee

Magic: The Gathering Welcomes Hatsune Miku with Exclusive Secret Lair Commander Deck
Magic: The Gathering is set to release a brand-new Commander pre-constructed deck featuring the internationally renowned virtual idol, Hatsune Miku. This exciting collaboration, part of the popular Secret Lair series, aims to make exclusive content more accessible to fans. Secret Lair has

EA SPORTS FC 27 Preview: Exciting New Features and Gameplay Enhancements
The annual release of sports simulation titles, such as EA SPORTS FC 27, presents a unique cycle for both developers and players. Gamers invest time in perfecting their in-game teams and save files, only to start anew with each new installment. Meanwhile, developers strive to maintain game bal

Why Your Phone Gets New Games Before Everyone Else’s
Many new mobile games are released in specific, smaller markets before a worldwide launch. This strategy, known as a "soft launch," allows developers to test games and gather crucial data before investing in a large-scale release. Countries like Australia, New Zealand, Canada, and the Philippi