Fri. Nov 14th, 2025

PlayStation Navigates Bumpy Road with Live-Service Game Portfolio

Sony`s ventures into live-service video games haven`t all mirrored the success of titles like Helldivers 2, with Concord standing out as a notable disappointment. During a recent earnings briefing, Sony CFO Lin Tao admitted that their live-service journey “is not entirely going smoothly,” though he highlighted the significant progress made over the past five years.

Tao elaborated, stating that “If you look five years ago, live-service games were almost non-existent for PlayStation Studios.” He acknowledged that while the transformation isn`t without hurdles, looking at the changes over a five-year span clearly shows substantial evolution.

He further indicated that Sony is actively addressing “many issues” in its ongoing development of live-service titles. Tao emphasized the importance of “learning lessons from mistakes” to ensure future live-service content is launched more efficiently and with fewer missteps.

Currently, Tao cited games such as Helldivers 2, MLB The Show 26, Gran Turismo 7, and Destiny 2 as examples of live-service offerings that are consistently contributing to both sales and profits.

Regarding Bungie`s upcoming live-service title, Marathon, Tao recognized recent “somewhat negative news” surrounding it. Initial gameplay previews were not overwhelmingly positive, and a subsequent discovery of stolen artwork led to an indefinite delay. While the game is still tentatively slated for release by March 2026, Tao clarified that this remains “not a commitment.”

Previously, Sony boss Hermen Hulst had stated that the company had taken lessons from Concord`s failure, vowing that Marathon would not meet a similar fate. Concord, which launched in August 2024, was quickly shut down, and its developer, Firewalk, ceased operations.

In addition to Marathon, Sony also has another live-service game, Fairgame$, in the pipeline. However, its studio head recently departed, and the game itself was reportedly delayed following unfavorable feedback from a recent test.

Sony initially harbored ambitious plans for live-service games, at one point announcing a dozen projects in development before reducing that number by half. Among the scrapped initiatives were The Last of Us Online and a rumored live-service God of War title.

Sony`s live-service titles are being released across PC and PlayStation 5, reflecting the company`s broader strategy of expanding its presence on multiple platforms.

By Cedric Ravencroft

A Leeds-based gaming journalist with nine years of experience in the industry. Started covering local gaming tournaments before expanding into national gaming news coverage. Specializes in PC gaming developments and indie game discoveries across the UK. His analytical approach to gaming trends and developer spotlights has earned him recognition among both gamers and industry insiders throughout England

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