Wed. Nov 12th, 2025

Peak’s Latest ‘Totally Normal Update’ Unexpectedly Adds Cannibalism

Despite its charming aesthetics, Peak, a game about surviving a plane crash and climbing mountains on an uninhabited island, recently received an unusual update. The latest patch, released yesterday, brazenly introduced `cannibalism` as a feature, which developers Aggro Crab and Landfall ironically described as a “totally normal update, nothing to see here.”

This update arrived despite Aggro Crab`s previous statements that they couldn`t implement cannibalism in Peak. Nevertheless, it seems the developers delivered what the community desired. Fortunately, this new feature doesn`t involve gruesome, Hannibal-esque dismemberment of your charming friends` avatars. Instead, when your character`s hunger is critical, your companions` avatars transform into tempting rotisserie chickens. Successfully consuming them results in their transformation into skeletons and, predictably, their demise.

Fortunately, cannibalism wasn`t the sole addition in this update. The options menu now boasts several new features, including the ability to adjust your field of view while climbing and a `push-to-mute` setting (“No more having to listen to your streamer friend talk to chat”). Significant bug fixes were also implemented, notably a temporary solution for the issue causing excessive fall damage from short distances, and overall game performance has been “greatly improved.”

The complete patch notes are available below.

Patch 1.10.a Notes

Features:

  • Added cannibalism.

Options:

  • Polish and Turkish translations are in!
  • New Setting: `Climbing Extra Field Of View`. This lets you adjust how the FOV changes while climbing.
  • New Setting: PUSH-TO-MUTE. This works the opposite way of `Push-To-Talk.` No more having to listen to your streamer friend talk to chat.
  • Settings that were previously hidden outside of the Main Menu will now show up but be disabled. Hopefully this reduces some confusion!

Balance Changes:

  • Fixed an issue where Trail Mix, Granola Bar, Medicinal Root, and Airline Food would not give extra hunger reduction after cooked.
  • Fixed an issue where cooking something Well-Done and then stashing it would remove the buffs. For reference, the intended behavior is that Well-Done items give the same bonus as Cooked items. It`s your warning before it burns 🙂
  • Remedy Fungus now also cures poison in addition to injury, because it seems like it would.

Major Fixes:

  • We have a temporary solution to the FALL DAMAGE BUG where you would take a significant amount of fall damage when falling a short distance, often from spamming the climb and lunge buttons. A more comprehensive improvement will come in a later patch.
    EDIT: It seems like this only addressed the issue when sliding down while holding the wall, but not the one where you are on a slope. Sorry about that folks, we`ll continue to investigate.
  • THE NAPBERRY PLANT IS TEMPORARILY DISABLED. Some folks were having issues with lag and crashes due to our implementation of the Napberry Plant. Trust me its a weird one. While we work on a better implementation asap, the Napberry Plant won`t show up in the level.
  • Performance at the PEAK is greatly improved. It was the dang wildflowers.
  • Fixed an issue where an item would get stuck in your `Hands` Item Slot. This issue happens when the server can`t keep up with items that are swapped too rapidly, so a tiny delay has been added after swapping items before you`re able to pick up a new item.

Minor Fixes:

  • You can no longer get the Bookworm Badge by simply reading the final page without the others.
  • Fixed an issue where reading the guidebook pages out of order could result in inconsistent stat tracking for the Bookworm Badge.
  • Removed an un-spatialized sound effect that would play when players landed from a fall.
  • Fixed an issue where Ticks counted as berries toward the Foraging Badge, lol.
  • Fixed an issue where an item in the temporary slot would display the wrong amount of Cooked.
  • Fixed an issue where eating a Scorchberry wouldn`t contribute toward the Forager Badge.
  • Fixed an issue where getting an Anti-Rope Cannon wouldn`t get you the Esoterica Badge.
  • You can no longer obtain progress achievements (such as Beachcomber Badge) while you are a ghost. Reaching a new area while alive should grant you achievements for all the areas completed that run.

By Cedric Ravencroft

A Leeds-based gaming journalist with nine years of experience in the industry. Started covering local gaming tournaments before expanding into national gaming news coverage. Specializes in PC gaming developments and indie game discoveries across the UK. His analytical approach to gaming trends and developer spotlights has earned him recognition among both gamers and industry insiders throughout England

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