Fri. Nov 14th, 2025

Peak Developers Speak Out Against Roblox Clone’s Microtransactions

Popular video games frequently inspire imitations. The recent co-op climbing comedy hit, Peak, which launched in June, has continued to enjoy significant success. This game now faces a Roblox counterpart named Cliff, which openly acknowledges Peak as its primary inspiration within its game description.

This development did not go unnoticed by Aggro Crab, one of Peak`s co-developers. They publicly stated on X (formerly Twitter) that they would “rather you pirate our game than play this microtransaction-riddled Roblox slop ripoff.” Landfall Games, the other developer behind Peak, simply endorsed this sentiment with a “Cosigned.”

Regarding the microtransactions, Cliff offers various in-game items, such as a climbing pickaxe that reduces stamina usage for 200 Roblox currency, which roughly converts to $2.50 USD. In stark contrast, Peak is available for a one-time purchase of $8 and contains no microtransactions whatsoever.

In other news, Peak recently received a “totally normal” update that introduced a cannibalism feature. Acknowledging that this might not appeal to all players, a subsequent quick patch was released to allow users to disable it. However, the feature is turned on by default, so players who prefer not to view their in-game friends as “delicious rotisserie chicken” will need to navigate to their settings to deactivate it.

By Cedric Ravencroft

A Leeds-based gaming journalist with nine years of experience in the industry. Started covering local gaming tournaments before expanding into national gaming news coverage. Specializes in PC gaming developments and indie game discoveries across the UK. His analytical approach to gaming trends and developer spotlights has earned him recognition among both gamers and industry insiders throughout England

Related Post