Fri. Nov 14th, 2025

Mario Kart World: New Update Addresses Player Frustrations

Mario Kart World has received a significant new update, version 1.2.0, now available for download. This patch introduces several minor but appreciated adjustments, along with a major change players have been requesting: Nintendo has increased the likelihood of traditional lap-based courses appearing in `VS Race` and wireless race selections. This addresses a common complaint, as many players prefer standard three-lap races over the game`s shorter, intermission-style events.

A previous update had unintentionally reduced the frequency of three-lap races, so this new adjustment is expected to be well-received, assuming it significantly increases their appearance rate. Other noteworthy improvements include visual feedback in `Free Roam` mode: collecting all P Switches, ? Panels, and Peach Medallions will now cause the corresponding numbers to change colors. Furthermore, AI opponents have been made weaker in all modes except `Battle`, and players who frequently rely on Triple Dash Mushrooms when in a low position may find their strategy impacted, as the drop rate for this item has been reduced.

The update also brings several quality-of-life enhancements. Players can now select which participant to spectate during `Knockout Tour`, `Balloon Battle`, `Online Play`, `Wireless Play`, and `LAN Play`. Additionally, a waiting time indicator until the next race or battle has been added for `Online`, `Wireless`, and `LAN` modes. In `VS Race` and `Single Player`, it`s now possible to disable all computer-controlled opponents.

This extensive update includes numerous other fixes and modifications. For a complete list, refer to the detailed patch notes below:

Patch 1.2 Notes

General

  • For `VS Race` in `Single Player` mode, a `No COM` option has been added to the COM rules.
  • The `Item Rules` in `VS Race` (Single Player and Multiplayer) now include a `Mushrooms only` option.
  • After downloading ghost data in `Time Trials`, players can now select `View Replay`.
  • Spectators in `Knockout Tour` and `Balloon Battle` (Online, Wireless, and LAN Play) can now choose which player to observe.
  • A waiting time display for the next race or battle has been implemented in Online, Wireless, and LAN Play modes.
  • In `Multiplayer` and `Online Play`, CameraPlay now saves the camera cursor position and size until the game is closed (resets if player count changes).
  • In `Free Roam`, collecting all P Switches, ? Panels, and Peach Medallions will now change the colors of their respective numbers.
  • CPU opponents have been weakened in all modes except `Battle`.
  • Boomerang`s homing ability has been reduced.
  • The probability of obtaining a Triple Dash Mushroom when in a low position has been decreased, except when `Frantic` item rules are active.
  • The likelihood of receiving a ? Block has been increased, unless `Frantic` item rules are selected.
  • A wheel spinning animation now appears if the acceleration button (A) is pressed too early at the start of a race; this does not affect speed.
  • The frequency of lap-based courses in `VS Race` and wireless race selections has been increased.

Fixed Issues

  • Fixed an issue where rate fluctuations were sometimes displayed incorrectly in wireless races.
  • Fixed an issue where the vehicle would stay floating in air when jumping off a half pipe.
  • Fixed an issue where, when a player crashes while gliding and uses Bullet Bill, they go out of the course.
  • Fixed an issue where, if a player quits a Rewind in the location where they were wall riding, the driver’s posture would not return to what it was before.
  • Fixed an issue where the item that was displayed in the item slot would turn into something else when using it.
  • Fixed an issue where in `Online Play`, the player would not dash even when getting on a Dash Panel.
  • Fixed an issue where the points in a team race in `Wireless Play` would display incorrectly.
  • Fixed an issue where sometimes controls were inoperable on the menu screen after the player was retired in `Balloon Battle` in `Wireless Play`.
  • Fixed an issue where a Peach Medallion would sometimes disappear when doing Rewind in `Free Roam`.
  • Fixed an issue where sometimes controls were inoperable when the player pointed the cursor at their own character or course and pressed A on the `Free Roam` map.
  • Fixed an issue where sometimes controls were inoperable when the player quit a mission in `Free Roam` right before entering a pipe.
  • Fixed an issue where the player would slip through some drift ice around `Sky-High Sundae`.
  • Fixed an issue where the player would get caught on the outside of a handrail on the left and right sides right after the start of `Airship Fortress`.
  • Fixed an issue where the player would get caught on the fence and not be able to move forward in `Bowser`s Castle`.
  • Fixed an issue where, when the player used a Bullet Bill in `Bowser`s Castle`, they would not be able to glide and fell into the abyss.
  • Fixed an issue where the player would go out of the course when using a Mega Mushroom on the last turn of `Whistlestop Summit`.
  • Fixed an issue where the player could not get out of the location where they fell from a railroad when `Smart Steering` is on in `Whistlestop Summit`.
  • Fixed an issue where the player would slip through the ground at a ramp near the goal at `Choco Mountain`.
  • Fixed an issue where the player would get caught on a block when using a Bullet Bill on the road that enters `Choco Mountain`.
  • Fixed an issue where the player would get caught on a plank of wood laid on the road when throwing a green shell on the road between `DK Spaceport` and `Whistlestop Summit`.
  • Fixed an issue where the last place would be sometimes incorrect in the wireless races of `Dino Dino Jungle`.
  • Fixed an issue where the player would get caught on the back of a leaf when using a Bullet Bill in `Acorn Heights`.
  • Fixed an issue where the player would not be able to slip through a vase that is placed on the road in `Shy Guy Bazaar`, when using a Boo.
  • Fixed an issue where the player would slip through the ceiling in `Dry Bones Burnout`.
  • Fixed an issue where the player would sometimes hit a fence when throwing a red shell on the first turn in `Moo Moo Meadows`.
  • Fixed an issue where one part of the effects that take place for the bridge transforming when heading toward `Rainbow Road` did not display.
  • Fixed an issue where the player would slip through the ground on the road between `Starview Peak` and `Sky-High Sundae`.
  • Fixed an issue where some of the item boxes would not have appeared in `Wario Shipyard`.
  • Fixed an issue where the player would slip through the bottom of a rock near the goal of `Wario Shipyard`.
  • Fixed an issue where the player would go out of the course when using a Mega Mushroom on a turn inside `Wario Stadium`.
  • Fixed an issue where the player gets caught on a tree in the middle of a shortcut if they have `Smart Steering` on when heading from `Starview Peak` to `Dandelion Depths` in `Ice Rally` of `Knockout Tour`.
  • Several other minor issues have also been resolved to enhance the overall gameplay experience.

By Cedric Ravencroft

A Leeds-based gaming journalist with nine years of experience in the industry. Started covering local gaming tournaments before expanding into national gaming news coverage. Specializes in PC gaming developments and indie game discoveries across the UK. His analytical approach to gaming trends and developer spotlights has earned him recognition among both gamers and industry insiders throughout England

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