Thu. Mar 19th, 2026

L’horror indie No, I’m not a Human ha venduto bene e ora parla anche italiano

L’editore Critical Reflex ha annunciato che il suo videogioco horror indipendente, ‘No, I’m not a Human’, ha superato le aspettative di vendita, registrando numeri eccezionali per una produzione di così piccole dimensioni. Questa notizia arriva mentre il gioco riceve un aggiornamento importante, che include ora anche il supporto per la lingua italiana.

Indie Horror ‘No, I’m not a Human’ Achieves Strong Sales and Adds Italian Language Support

Publisher Critical Reflex has announced that its indie horror video game, ‘No, I’m not a Human,’ has exceeded sales expectations, achieving exceptional numbers for such a small-scale production. This news comes as the game receives a significant update, now including support for the Italian language.

By Cedric Ravencroft

A Leeds-based gaming journalist with nine years of experience in the industry. Started covering local gaming tournaments before expanding into national gaming news coverage. Specializes in PC gaming developments and indie game discoveries across the UK. His analytical approach to gaming trends and developer spotlights has earned him recognition among both gamers and industry insiders throughout England

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