The producer of the acclaimed game Gnosia asserts that a title’s success hinges on more than just its inherent “greatness.” While developing a high-quality game is undeniably important, he emphasizes that having a dedicated team or strategy to effectively sell and market it is equally, if not more, crucial.
He highlights that even the most innovative and well-crafted games can struggle to find their audience and achieve widespread recognition if there isn’t a strong plan in place to commercialize them. In essence, for a game to truly flourish, the act of making it must be paired with the skill of getting it into players’ hands.

