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Pikmin 3 Playable Characters Alph, Brittany and Captain Charlie Revealed. Fruit Searching, Juice Drinking, Seed Extracting, GamePad (KopPad) and Controller Schemes Detailed

Pikmin 3 Characters Named Screenshot Alpha Charlie Brittany Shown

Here are all the main human characters in Pikmin 3!

Pikmin 3 was the definite highlight of the Nintendo Direct May 17th 2013 video conference, and Nintendo CEO and President Satoru Iwata showcased a bunch of new details about the game. He also revealed that the Pikmin 3 release date in Europe will be on July 26 2013. It hits America a week or so later on August 4 2013.

First of all, the three playable human characters that replace Captain Olimar and Louie from Pikmin 1 and Pikmin 2 were revealed and named. They are: Brittany (pink-colored) (the first and only female), Alph (blue-colored) and Captain Charlie (the green-colored leader). In the game you can control all three characters at once and can switch between them at will. This greatly expands your ability to multi-task and accomplish many different things at once and expands on the strategic gameplay of Pikmin exponentially.

Nintendo revealed that the new humans crash land on the planet (seemingly in separate places initially as well). This is where they meet the Pikmin, and discover that the land contains nutritious fruit scattered about. Their mission is now to collect food, specifically Fruit, so that they can survive as they explore the rest of the planet. However their ultimate goal is to send back the fruit seeds extracted from the Fruit they’ve collected to the starving people on their homeplanet of Koppai. That way they can make their home planet bloom with new food resources thanks to the many Seeds they’ve found. One of the fruits shown was a giant strawberry.

The puzzles in Pikmin 3 will also be more elaborate and complex than before, with new puzzles around every bend. For example to drop the strawberry from it’s branch, you’ll need to throw enough Pikmin at it in order to pull the Strawberry down to the ground. While on the planet, they employ the use of the planet’s native Pikmin creatures to help them carry their newfound Fruit back to base and help them defeat the enemies that they encounter along the way.

The game even features an all-new mechanic (and collection feature?) where the Fruit found can be turned into juice after the seeds are extracted from it. The astronauts need the juice in order to keep them alive… Or something like that. It sounds like you cannot continue if you run out of juice. And there are many different juices to collect (and possibly combine?) as shown in the video.

Like in previous Pikmin games, you have a limited-amount of time to explore the planet during the daylight hours, and you must successfully get all your Pikmin into your spaceship at home base before nightfall, or your Pikmin will be eaten.

Pikmin 3 however is much more accessible to newcomers than previous games and you can choose to replay any day again or revert to the beginning of the day if you feel like you could do better.

There is no limitation in terms of the days and the time you have to explore them, time only runs out for that day. Making it less frustrating than previous games and more steamlined, but just as deep. The more you play, the better you’ll get at mastering the game and becoming more efficient in Pikmin management, learning the lay of the land, and beating it in a quicker time with less lost Pikmin.

As in past games, players will also be challenged to beat the game with a quicker time and with less lossed Pikmin and the like (hopefully with in-game Achievements to unlock too). So challenging your own score and the score of others will definitely be a fun competitive aspect of Pikmin 3. It’s unknown at this time whether or not Pikmin 3 will include online play or online leaderboards, but it will support MiiVerse, so you will be able to share your high scores with friends and strangers in that way at least, and likely tap into tips and comments from other players at specific points if you want.

View the video above yourself to see all the new details as explained by Iwata.

Pikmin 3 Wallpaper

In addition to the new Rock Pikmin (gray) and Winged Pikmin (Pink), players will also have a number of new strategic ways to play and control the game.

You can use the GamePad, which is called the “KopPad” in the game, to see a map of the entire land that you’ve explored so far. The KopPad helps you to easily locate all three of your characters as well as see a detailed lay of the land and what exactly your Pikmin are up to. This allows you to more easily manage your Pikmin and accomplish several goals at once. Be it breaking down a wall, defeating an enemy, sprouting new Pikmin to grow your ranks or carrying important items back to base. You can even use the touchscreen on the GamePad to draw paths for your characters and Pikmin to go.

If you desire, Pikmin 3 supports Off-TV Play, allowing you to play Pikmin 3 entirely on the GamePad. Controller-wise, you also have many different control schemes to choose from, each of which offers different unique ways to play and ease-of-use for different aspects.

The main and preferred method from Nintendo’s standpoint is to play using the Wii Remote & Nunchuck, which allows you to easily point your Pikmin using the Wiimote pointer, and throw them using motion control. However you can also play using just the GamePad, or just the WiiU Pro Controller, or a combination of those controllers plus the GamePad.

You can even use the WiiU Gamepad as a sort of monitor, by propping it up on the GamePad Stand and keeping it next to your TV instead of holding it. Which is a cool and welcome feature.

We’ll still learn more about Pikmin 3 as it’s release date approaches, including details on the Challenge Mode and multiplayer modes in the next Nintendo Direct closer to E3 2013.

I can’t wait for this game! It looks absolutely amazing and you can tell that Nintendo has really, really expanded on the gameplay and the fun that Pikmin offers, with a much deeper gameplay system using the three characters, more Pikmin to collect and use, a much larger world and many more things to collect and unlock. Hopefully Pikmin 3′s rep will grow exponentially with this release and turn it into a bonafide system seller, AAA Nintendo franchise. Previously it was kinda/sorta niche, but I think it’s came into it’s own now with this third installment. Much like GTA3 did compared to the very niche and less-played previous GTA games.

 

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Pikmin 3 Release Dates Announced (WiiU). August 4 2013 (USA), July 26 2013 (Europe). Official Box Art

Pikmin 3 Box Cover Artwork USA Front

Pretty!

Pikmin 3 release dates have been announced. This major AAA Nintendo-developed, Shigeru Miyamoto-produced system seller will be released in Europe first on July 26 2013. Americans will have to wait a week, but they’ll get it soon enough on August 4 2013! No Australian date yet…

I never did get around to playing Pikmin 2… FOR SHAME! But I’ve been itching to replay the original Pikmin 1 and Pikmin 2 in the run-up to Pikmin 3!

Sadly though, I don’t have a WiiU, so I gotta solve that problem first….

 
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Posted by on May 18, 2013 in Artwork, Boxart, News, Videogame News

 

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The Wonderful 101 Release Date (WiiU) Is September 15 2013 (USA)

Wonderful 101 WiiU Logo Artwork

Awesome logo! Superhero-riffic!

The Wonderful 101 will be released exclusively for WiiU on September 15th 2013 in America and in Europe a month earlier on August 23rd.

This title has been long-awaited and was one of the first games revealed for the WiiU, being developed by Platinum Games, the makers of Beyonetta, MadWorld, Okami and other critically acclaimed, artistic titles. It was originally supposed to hit at launch, but was eventually delayed beyond the launch window to the end of Summer, and now into the Fall for America.

Wonderful 101 WiiU Gameplay Screenshot

The gameplay looks awesome!

A very cool new logo was revealed for the game which you can see above. Check out the trailer too if you haven’t seen it before! The Wonderful 101 is somewhat similar to Pikmin, but like previous Platinum Games GameCube title Viewtiful Joe (made by the guys who went on to form Platinum back when they worked for Capcom); The Wonderful 101 has an interesting Superhero theme and vibe, where you control an entire group of superheroes! Over 100 of them, as the title suggests. They then combine their powers to take down enormous foes and pull off super attacks!

It looks pretty awesome, and is definitely an interesting, unique title to add to the growing WiiU library of hits and AAA titles. Now let’s hope it sells well!

Wonderful 101 Characters Superhero Banner Art

Superheroes unite!

 

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New Super Luigi U Retail Package Will Be Released To Physical Stores On August 25 2013 For $30

New Super Luigi U Retail Box Cover Artwork

Oooo, snazzy! Love the green-colored WiiU box!

New Super Luigi U will be hitting physical stores as a WiiU packaged product on August 25th for $30, for those players who want to play the game but don’t yet own (or already sold, or don’t have online access) their copy of New Super Mario Bros. U.

If that’s the case, then you’ll definitely want to think about picking up the full retail version!

This version of the game will be exactly the same as the digital version, but it will cost $10 more and will come in a snazzy, green-colored Wii U retail box that’s been Luigi-branded and includes a physical instruction book, case and disc, instead of simply being a digital DLC product.

Of course, you can still download the game if you own New Super Mario Bros. U when it releases as downloadable content on June 20th. If you go the DLC route, you’ll only pay $20 to get New Super Luigi U, which re-imagines all 82 levels of the game with harder difficulty and has you playing as Luigi! It even adds a new playable character in Nabbit… Who cannot be hurt by enemies! Although Nabbit cannot pick up power-ups either…

Nabbit New Super Luigi U Gameplay Screenshot

The new Nabbit playable character in NSLU!

This new Nabbit character will definitely be a cool option for those players who want to play co-op with a less-experienced player, or a younger family member who won’t have to worry about getting hit if they play as Nabbit. All of these new announcements are to celebrate the “Year of Luigi” in 2013, which is definitely getting a boon with Luigi getting another all-new retail boxed game with this announcement (to add to the already-released “Luigi’s Mansion: Dark Moon” for 3DS).

It’s worth noting that the retail New Super Luigi U will be released in America on August 25th, but Europe gets it way earlier on July 26th. While Europe will get the digital version on July 20th.

I think this is really cool to see DLC released as a physical product in New Super Luigi U. I dig the fancy new box and I’ll definitely be picking this up to have a physical copy. It’s also worth noting that the physical copy version IS a standalone product and does NOT require New Super Mario Bros. U to play the new Luigi version. Huzzah!

 

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Mario & Sonic 4 At the Sochi 2014 Olympic Winter Games Announced (WiiU, 3DS)

Mario & Sonic 4 WiiU Screenshot Peach Bowser Jr In Love Couple Figure Skating

Looks like love is blooming on the ice if you ask me.

Mario & Sonic 4 at the Sochi 2014 Olympic Winter Games has been announced for WiiU at the Nintendo Direct conference today. This is the 4th game in the Mario & Sonic series that started on the Wii back in 2007. However this marks the first next-generation title in the series and the first time that the series has been upgraded to HD graphics thanks to the power of the WiiU.

Strangely, they did not announce Mario & Sonic At the Sochi 2014 Olympic Winter Games (official title) for the 3DS, only the WiiU. However I’d be surprised if the title didn’t also hit the 3DS. Maybe we’ll hear confirmation at E3.

Mario & Sonic 1 was called “Mario & Sonic At the Olympic Games” (Wii, DS 2007), Mario & Sonic 2 was called “Mario & Sonic At the Olympic Winter Games” (Wii, DS 2009) and Mario & Sonic 3 was called “Mario & Sonic At the London 2012 Olympic Games” (Wii, 3DS 2011).

No release date was given for Mario & Sonic 4, but it will assumedly release this holiday ahead of the start of the 2014 Winter Olympics on February 7th 2014 in Sochi, Russia.

There was a fun point in the announcement video where Nintendo President Satoru Iwata pointed out where Sochi was located on a map of the world. And that the location is surprisingly warm for Russia, which is known for it’s cold weather.

Here is a video comparing Mario & Sonic Wii to Mario & Sonic WiiU. As you can see, the graphics are nearly identical, just cleaner, sharper looking.

Lots of gameplay footage was shown off of the game including all-new and returning Olympic events that you can play with as either Sonic or Mario characters. New events include Curling and Snowboard Slope Racing, and you will use the GamePad in a number of games (using the touchscreen and getting a different view on the action that’s happening on the TV). Although you can also play with a Wii Remote & Nunchuck. One cool looking Biathlon event combines cross-country skiing with rifle shooting, and has players Skiing on the TV then having to switch to the GamePad to shoot targets with the Rifle.

If you liked the previous games in the series, which only received average reviews and are simple mini-game collections, then this game will surely satisfy.

This announcement follows the announcement of Sonic Lost World for WiiU/3DS.

 

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Sonic Lost World WiiU, 3DS Exclusive. Details To Come At E3 2013

Sonic Lost World Wii U Artwork

Sonic is riding on the Tales plane!

Sonic The Lost World has been announced as a WiiU-exclusive title in a new “worldwide partnership” that Nintendo has entered into with Sega. This means that Sonic Lost World will be exclusively released for 3DS and WiiU and no other system.

No details on the game were announced, only a single piece of artwork that you can see above. You can’t really glean any information from it, but we do see Sonic riding atop Tales plane, which may signify some “back-to-basics” or classic-style Sonic gameplay. But that’s only guesswork.

This is good news for WiiU fans, and a definitely “SONIC GET!” for Nintendo and Nintendo fans.

This isn’t the first time that Sega has released a Sonic game exclusively for a Nintendo platform however. Sega has released exclusive Sonic games for Nintendo platforms in the past including those below:

* Sonic Advance for Game Boy Advance (2001. Ported to N-Gage as SonicN in 2003)
* Sonic Advance 2 exclusively for GBA (2003)
* Sonic Advance 3 exclusively for GBA (2004)
* Sonic Adventure 2: Battle for Gamecube (2002)
* Sonic Adventure DX: Director’s Cut for GameCube (2003)
* Sonic Colors for Wii (2010)
And most recently,
* Sonic And the Secret Rings exclusively for Wii (2007) and
* Sonic and the Black Knight also exclusively for Wii (2009).
* That’s in addition to the Mario & Sonic Olympic titles which were Nintendo exclusives.

Nintendo of America President Reggie had this to say about the new Sonic Lost World WiiU/3DS game announcement.

“The onetime rivalry between Mario and Sonic has grown into a friendship that has never been closer. These announcements in conjunction with SEGA demonstrate the commitment we have to bringing great games to the Wii U platform, and set the stage for our upcoming announcements at E3.”

 
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Posted by on May 17, 2013 in Artwork, News, Videogame News

 

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New Nintendo News In Tomorrow’s Nintendo Direct!

Nintendo Direct LogoNew Nintendo news is coming tomorrow with an all-new Nintendo Direct! This will hopefully offer some big announcements to counter Microsoft’s Xbox 720 reveal which takes place on November 21st in only 5 more days!

Be sure to keep your eye’s on http://www.nintendodirect.com to watch.

The North American show will focus on upcoming Summer titles for both Wii U and 3DS, with the UK show focusing on 3DS titles.

Here are the Nintendo Direct show times: 3pm UK time / 4pm European time / 10am Eastern and 7am Pacific.

Additionally, Nintendo confirmed that even though they won’t be having a standard E3 Press Event with huge reveals like as has always been the case during E3, they WILL be having a Nintendo Direct Show before the start of E3 2013 which is sure to offer all of their major announcements.

Nintendo already announced that they would not hold a Press Briefing at E32013 this year, deciding instead to focus on smaller events and Nintendo Direct in which they can broadcast their new announcements directly to their fans. Even so, everyone will be covering all the big news from the show, and that includes Nintendo.

 
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Posted by on May 16, 2013 in News, Videogame News

 

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Game & Wario WiiU Release Date Is June 23 2013 (USA). All New WarioWare Game Extensively Using GamePad

Game & Wario will be released on June 23rd 2013 in the US exclusively for WiiU.

Game & Wario turned out to be the official title of this game, which was initially revealed as a tentative name and tentative game. Many of the tech demoes first shown for the WiiU have been encorporated into this game to make it a full-fledged WairoWare title, and it will continue the legacy of the WarioWare series in the same vein.

It features many crazy mini-games to partake in (longer than the “microgames” of the past, thus the change in title) that will make absolutely great use of the WiiU GamePad.

More soon.

 
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Posted by on April 17, 2013 in News, Videogame News

 

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Winged Pikmin of Pink Color Join Pikmin 3′s Rock Pikmin Type (WiiU)

Pink Pikmin Winged Screenshot Pikmin 3 (WiiU)

Pink winged Pikmin!? YES!

Winged Pikmin fly in Pikmin 3 and follow the player, are red in color, and have small wings. They also kind of look like bumble bees, and they are the newest cast of Pikmin type, joining the previously revealed Rock Pikmin, in the upcoming WiiU exclusive Pikmin 3!

Keen eyes may have already caught the Winged Pikmin flying in front of the screen in previously released Pikmin 3 footage, but now full video of the little guys in action has been shown. These guys will be able to pick up and carry items to locations other Pikmin can’t reach, and can attack in swarms as they follow the player.

More soon.

 
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Posted by on April 17, 2013 in News, Screenshots, Videogame News

 

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EarthBound Virtual Console Releasing THIS YEAR! 3DS/WiiU eShop FINALLY!

EarthBound Virtual Console Releasing THIS YEAR! 3DS/WiiU eShop FINALLY!

EarthBound Logo In HDEarthBound will be released for WiiU eShop THIS YEAR! This was confirmed via Satoru Iwata himself during the 3DS Nintendo Direct presentation.

He specifically mentioned the passionate plea of fans who were extremely dismayed to hear that Mother II (released in the U.S. as EarthBound) was being released for Virtual Console in Japan but NO WHERE ELSE!

Well it seems that Nintendo has heard your pleas, and directly referenced the posts that people left pleading for Nintendo to release it in Europe and America on MiiVerse! Iwata also mentioned that the creator of EarthBound, Shigesato Itoi, was extremely happy that it would finally be available again for the legions of fans to officially download it.

No word on what changes, if any, will be made in the game due to “copyright concerns”, nor was a specific date given. But we’ll likely learn more at E3 2013!

* Update Note: So far EarthBound is coming to Wii U eShop ONLY, and not 3DS eShop. Hopefully the title will eventually be re-release in some form (I hope as a 3D cartridge alongside Mother I and Mother 3!) for the 3DS as well… The game would certainly look amazing with stereoscopic 3D visuals. However the 3DS Virtual Console does not yet have SNES titles available for it, only NES & Game Boy titles. Which is why the announcement of EarthBound is for WiiU VC and not 3DS VC.

 
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Posted by on April 17, 2013 in News, Videogame News, Screenshots

 

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